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by Big Gav
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3d printing,
bioplastic,
distributed manufacturing,
fabber
Inhabitat has a post on the rapidly evolving field of 3D printers (with this one using bioplastic feedstock) - The KamerMaker 3D Printer Can Print Entire Rooms From Bio Plastic!.
Dutch architecture firm DUS has developed The KamerMaker (RoomBuilder) – a 3D printer so large that it can create entire rooms! Dubbed by its creators the “world’s first movable pavilion,” the KamerMaker features an enlarged ‘Ultimaker’ 3D printing machine that is so big it’s actually capable of printing smaller pavilions. In fact, it is capable of printing objects as large as 7.2 feet by 7.2 feet by 11.4 feet. Not only that, but the large-scale 3D printer can produce objects made from corn bio-plastic.
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by Big Gav
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3d printing,
fabber,
printcrime
The Daily Reckoning has an article on what Cory Doctorow presciently dubbed "Printcrime" a few years ago - Capitalists Who Fear Change.
Digital technology is reinventing our whole world, in service of you and me. It's free enterprise on steroids. It's bypassing the gatekeepers and empowering each of us to invent our own civilization for ourselves, according to our own specifications.
The promise of the future is nothing short of spectacular - provided that those who lack the imagination to see the potential here don't get their way. Sadly, but predictably, some of the biggest barriers to a bright future are capitalists themselves who fear the future.
A good example is the current hysteria over 3-D printing. This technology has moved with incredible speed from the realm of science fiction to the real world, seemingly in a matter of months. You can get such printers today for as low as $400. These printers allow objects to be transported digitally and literally printed into existence right before your very eyes.
It's like a miracle! It could change everything we think we know about the transport of physical objects. Rather than sending crates and boats around the world, in the future, we will send only lightweight digits. The potential for bypassing monopolies and entrenched interests is spectacular.
Here is what Andrew Myers reported in Wired magazine last week:
"Last winter, Thomas Valenty bought a MakerBot - an inexpensive 3-D printer that lets you quickly create plastic objects. His brother had some Imperial Guards from the tabletop game Warhammer, so Valenty decided to design a couple of his own Warhammer-style figurines: a two-legged war mecha and a tank.
"He tweaked the designs for a week until he was happy. 'I put a lot of work into them,' he says. Then he posted the files for free downloading on Thingiverse, a site that lets you share instructions for printing 3-D objects. Soon other fans were outputting their own copies.
"Until the lawyers showed up.
"Games Workshop, the U.K.-based firm that makes Warhammer, noticed Valenty's work and sent Thingiverse a takedown notice, citing the Digital Millennium Copyright Act. Thingiverse removed the files, and Valenty suddenly became an unwilling combatant in the next digital war: the fight over copying physical objects."
There we have it. The American Chamber of Commerce - the supposed defender of free enterprise - is in a meltdown panic about new technology, determined to either crush 3-D printing in its crib or at least to make sure it doesn't grow past its toddler period.
In the 1940s, Joseph Schumpeter said that the capitalists would ultimately destroy capitalism by insisting that their existing profitability models perpetuate themselves in the face of change. He said that the capitalist class would eventually lose its taste for innovation and insist on government rules that brought it to an end, in the interest of protecting business elites.
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by Big Gav
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3d printing,
fabber
Cryptogon points to an announcement from "The Pirate Bay", outlining a new category that would seem to be a precursor to what Cory Doctorow dubbed "Printcrime" - New Category on The Pirate Bay: Physibles.
New category.
We’re always trying to foresee the future a bit here at TPB. One of the things that we really know is that we as a society will always share. Digital communication has made that a lot easier and will continue to do so. And after the internets evolutionized data to go from analog to digital, it’s time for the next step.
Today most data is born digitally. It’s not about the transition from analog to digital anymore. We don’t talk about how to rip anything without losing quality since we make perfect 1 to 1 digital copies of things. Music, movies, books, all come from the digital sphere. But we’re physical people and we need objects to touch sometimes as well!
We believe that the next step in copying will be made from digital form into physical form. It will be physical objects. Or as we decided to call them: Physibles. Data objects that are able (and feasible) to become physical. We believe that things like three dimensional printers, scanners and such are just the first step. We believe that in the nearby future you will print your spare sparts for your vehicles. You will download your sneakers within 20 years.
The benefit to society is huge. No more shipping huge amount of products around the world. No more shipping the broken products back. No more child labour. We’ll be able to print food for hungry people. We’ll be able to share not only a recipe, but the full meal. We’ll be able to actually copy that floppy, if we needed one.
We believe that the future of sharing is about physible data. We’re thinking of temporarily renaming ourselves to The Product Bay – but we had no graphical artist around to make a logo. In the future, we’ll download one.
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by Big Gav
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distributed manufacturing,
fabber
Fast Company has an article on a fabrication device which can make stone buildings - 3-D Printing Whole Buildings in Stone...in Space: This Printer Rocks.
In Pisa, Italy, mad genius Enrico Dini is building sandcastles on the moon. His giant 3-D printer is the first of its kind with the potential to print whole buildings, and it makes them out of solid rock, cutting down a thousand-year-long process into a few minutes. It uses sand, but someday it'll use moon dust.
The machine, called D-Shape, sprays a thin layer of sand with a magnesium-based glue from hundreds of nozzles--its resolution is about 25 dpi, not bad for printing on this scale. The glue binds the sand into solid rock, which builds up, layer after layer, into a sculpture, or a piece of furniture or, someday, into a cathedral. "What I really want to do is to use the machine to complete the Sagrada Familia," Dini says. Okay, it seems a little crazy, but not much.
Dini claims the d-shape process is four times faster than conventional building, costs a third to a half as much as using Portland cement, creates little waste and is better for the environment. But its chief selling point may simply be that it makes creating Gaudiesque, curvy structures simple.
It's not enough for D-Shape to be the missing link between the tiny 3-D printers of today, which never really caught on beyond gimmicky jewelry and model-making, and bigger printers capable of making full-size structures. No, Dini wants the moon. As part of the European Space Agency's Aurora program, he's talking with La Scuola Normale Superiore, Alta Space, and Norman Foster to modify D-Shape to build with moon dust. Voila: instant moonbase.

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by Big Gav
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bioplastic,
distributed manufacturing,
fabber
Make has an article on experiments in using bioplastic in distributed manufacturing devices - Is homemade bioplastic viable fodder for 3D printers?.
We recently posted a video showing how to make "bioplastic" -- an easily manageable substance made with vinegar, glycerine, starch, and water. Even better, it's biodegradable.
This recipe has created a modest amount of buzz. MAKE reader Matt Daughtrey has been playing around with the stuff and Joris of the Shapeways Blog recently posted a how-to.
The big question is, can this be a DIY source of plastic for 3D printers? With ABS plastic sold at the MakerBot store for fifty bucks a reel, the prospect of creating your own has got to tempt home fabbers. According to Joris, the bioplastic made with this technique doesn't look too promising ...
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by Big Gav
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distributed manufacturing,
fabber,
new zealand,
ponoke
Inc has an article on New Zealand based distributed manufacturing company Ponoko - The Future of Manufacturing.
It's easy to mistake the laser cutter that sits in the Ponoko headquarters for an ordinary office appliance.
The machine stands roughly 3 feet tall -- about the size and shape of a copy machine -- and is encased by that dun-colored plastic that is so familiar in the modern workplace.
"It's basically a big-ass printer," says Ponoko's CEO, David ten Have. "But it gives you an idea of where things are headed."
The laser cutter looks sort of like a printer because it is, in fact, a sort of printer. Instead of arranging ink on paper, the machine carves materials using a highly concentrated beam of light that is controlled by a computer. Lift the lid, insert a flat piece of wood or plastic, and in 15 minutes or so, you have the parts for a tabletop, a lampshade, or a toy car.
For ten Have -- a small, serious man of 34 with close-cropped dark hair that is flecked with silver -- this is only the beginning. One day, he believes, perhaps 50 years from now, machines like this will be inexpensive enough to be in every home and will be capable of making almost anything. Buying a physical product -- a cell phone, for instance -- will be as easy as buying an MP3 on iTunes. Products won't be shipped in containers; they will be downloaded as digital design files and then printed on our desks while we sip our morning coffee. Not only will this be exceedingly convenient, but ten Have says that it will reorder the global economy, green the planet, and unleash an unprecedented wave of creativity as regular people design their own stuff.
This is the wild, abstract future -- fodder, perhaps, for keynote speeches and think tank prognostications but not the sort of thing you would expect to quickly turn into a profitable business. Yet ten Have is building such a business. Ponoko is piecing together an infrastructure for this new kind of supply chain, beginning with the laser cutter that sits a few feet from his office in Wellington, New Zealand. It's July; the weather is sweltering in the United States, but in New Zealand, where the seasons are backward and buildings aren't equipped with insulation, you feel the winter wind indoors. Ten Have is standing over a space heater in a small, damp room attempting to explain what this machine has to do with the future of manufacturing. "We're trying to take Made in China and smear it across the globe," he says. "We're designing a factory for the 21st century."
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by Big Gav
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artificial meat,
fabber
Bruce Sterling has a post on a food fabrication device project at MIT - ‘Cornucopia,’ the MIT food fab.
* If you wanna “print out breakfast” some day, I’d suggest keeping an eye on these guys.
http://fluid.media.mit.edu/projects.php?action=details&id=79
“Cornucopia is a concept design for a personal food factory that brings the versatility of the digital world to the realm of cooking. In essence, it is a three dimensional printer for food, which works by storing, precisely mixing, depositing and cooking layers of ingredients.
“Cornucopia’s cooking process starts with an array of food canisters, which refrigerate and store a user’s favorite ingredients. These are piped into a mixer and extruder head that can accurately deposit elaborate combinations of food. While the deposition takes place, the food is heated or cooled by Cornucopia’s chamber or the heating and cooling tubes located on the printing head. This fabrication process not only allows for the creation of flavors and textures that would be completely unimaginable through other cooking techniques, but it also allows the user to have ultimate control over the origin, quality, nutritional value and taste of every meal.
“This project is currently starting.”

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by Big Gav
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distributed manufacturing,
fabber,
google sketchup
Bruce has a post on integrating Google Sketchup with distributed manufacturing services - Manufacture Via Google.
Link: Fabbaloo: Print Your Sketchup Objects.
http://www.fabbaloo.com/2008/10/print-your-sketchup-objects.html
Google Sketchup, by far the most popular 3D modeling tool in the known universe, now has a great way to send your Sketchup model to a 3D printer. Simply install the new plugin from CADspan and you'll be able to generate solid .STL files suitable for submission to most 3D print services and printers.
The plugin provides basic 3D features only, and the resulting .STL file is completely solid. This might be ok for some applications, but probably there will be a lot of wasted print media in thick objects.
The plugin permits you to pull models from Google's very extensive 3d warehouse and prep it for 3D printing. Basically, this means "water proofing" the model so that no interior-facing surfaces are visible. In other words, you have to make the model completely water-tight so that it can become "solid". The plugin uses easy visual coloring effects to help you through this potentially tedious process.
Another interesting feature we noticed was that you can not only export your model as .STL, but you can also import .STL as well.
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by Big Gav
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3d printing,
distributed manufacturing,
fabber,
shapeways
Jamais Cascio has a post at open The Future on a new 3D Fabber service offered by a company called Shapeways - 3D Print-To_Order.
Whenever I talk about the rise of low-cost 3D fabrication, one inevitable question (after "how expensive is a printer?") is "does anyone do print-on-demand fabbing?" Real soon now, the answer will be yes. (Update: As Sven notes in the comments, print-on-demand fabbing has been around for a bit, but this one seems to be the first aimed at non-professional users.) Shapeways is a new startup service that promises to take your dusty old X3D or Collada-format 3D design files and turn them into shiny new physical objects. Mashable has more, including invites to the closed beta program.
Prices range from $2.50 to $3.44 per cubic centimeter, depending upon the chosen material (which can be solid, flexible, or transparent) and whether or not you're ordering from the EU. That's not cheap, if what you're looking for is a finished consumer item (they use the cute/creepy "monkey baby" dolls shown above as samples; they measure just a couple of inches tall, and run upwards of $60), but it's terrific if you're looking to get a one-off of a unique design. Many of the pages on the Shapeways site remain locked to non-beta visitors, but the blog is open. The blog is good even for folks not about to get stuff printed, as it provides photos of and details about the 3D printers they use, and discusses the stumbling blocks Shapeways has encountered as they get this thing rolling.
This won't be for everybody. You'll have to do the hard design work, in a 3D program that outputs their preferred formats, so I really don't expect this to be the Next Big Web 2.0 extravaganza. Make an app that will convert Second Life (or other Metaverse environment) objects into fully-qualified X3D files, and we'll talk. I'm just fascinated by how fast this market evolves.
Technology Review also has an article on Shapeways -
3-D Printing for the Masses.
"From a technology viewpoint, Shapeways is not that new," says Weijmarshausen. "Rapid prototyping has been used by the aircraft and automotive industries for years, but now we're making it accessible to consumers."
Users submit their design in digital form, after which Shapeways's software checks it over to ensure that it can be made. Shapeways then passes the design to its production line of polymer printers, delivering the tangible object within 10 days of ordering, with prices typically between $50 and $150.
Making this kind of technology accessible enables people to be more creative, says Hod Lipson, an engineer at Cornell University, in Ithaca, NY, and founder of Fab@Home, a 3-D printing community that helps people learn how to build their own cheap printers. "People might have an idea of something they want to create, but don't have the skills or resources to make it," he says.
The 3-D printers that Shapeways is using are commercially available, made by Israeli firm Objet and Stratsys in Eden Prairie, MN. The company also aims to increase the range of plastic materials that can be printed, and eventually move on to metals and ceramics. But currently, these tend to require laser sintering and thus are considerably more expensive and time consuming, says Weijmarshausen.
Some services, such as Ponoko, based in New Zealand, already let people create customized parts and objects--anything from jewelry to fully functional tables, says Derek Elley, Ponoko's chief strategy officer. But this is achieved using two-dimensional laser cutters; 3-D objects need to be assembled afterward.
According to Weijmarshausen, Shapeways's use of 3-D printers takes this concept further. Objects are built in one piece and can include moving parts. "You can even make a working clock," Weijmarshausen says.

Fabbers have been a staple of science fiction in recent years, with Cory Doctorow's story
Printcrime being a good example.
The coppers smashed my father’s printer when I was eight. I remember the hot, cling-film-in-a-microwave smell of it, and Da’s look of ferocious concentration as he filled it with fresh goop, and the warm, fresh-baked feel of the objects that came out of it.
The coppers came through the door with truncheons swinging, one of them reciting the terms of the warrant through a bullhorn. One of Da’s customers had shopped him. The ipolice paid in high-grade pharmaceuticals — performance enhancers, memory supplements, metabolic boosters. The kind of things that cost a fortune over the counter; the kind of things you could print at home, if you didn’t mind the risk of having your kitchen filled with a sudden crush of big, beefy bodies, hard truncheons whistling through the air, smashing anyone and anything that got in the way.
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by Big Gav
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3-d printer,
fabber,
internet of things,
mud,
rhizome
Jeff Vail is busy finishing his law degree but he is still finding time to write the occasional blog post - one of the latest installments looks at distributed manufacturing using fabbers / 3-d printers (one of Bruce Sterling's favourite subjects, as it is one of the foundations of the "internet of things") - in particular using low cost, readily available materials like mud - Rhizome Platform Design. Its quite a long post - go read the rest.
In the world of technology and sustainability, there is a certain “buzz” surrounding the topics of personal manufacturing and platform design. Can we get away from the hierarchal model of centralized manufacture and distribution, and replace it with a world where design emerges from open-source collaboration and is manufactured at the point of use by 3-D printers and community manufacturing centers? Can a focus on meeting community needs, rather than selling communities products that create dependence, allow for improved localized self-sufficiency by way of platform design and localized manufacture? Maybe. There are many projects and theorists already working on these notions—the intent of this article is to suggest that these efforts operate within the framework of rhizome theory, and more importantly, that these efforts recognize their inherent weaknesses that rhizome theory was developed to overcome.
One example of this trend toward community manufacturing and platform design is the LifeTrac open source tractor project. There, an online collaborative called OpenFarmTech is trying to leverage engineers, users, and innovators around the world to develop a design for an inexpensive, low-maintenance tractor that can be manufactured, used, and repaired by third-world communities. I think this is a fascinating project, and one that John Robb has highlighted as an example of the potential for community fabrication. However, it’s also an example of the potential pitfalls of thinking that platform design or personal/community manufacturing per se will advance local resilience and self-sufficiency. The LifeTrac tractor, for example, still relies on an internal combustion engine, metal-based hydraulics, and rubber tires, just to name a few components that most certainly won’t be manufactured at the community level, or derived from raw materials available at the community level. While the LifeTrac project may free rural communities from dependence on specific, for-profit tractor manufacturers, it will not free them from dependency (and the associated side effects) on distant manufactures of engines, smelters of metals, or producers of tires. While this may be an improvement, it’s a Pyrrhic victory at best, as it will only transfer to locus of their dependency-derived problems, and will not actually bolster their resiliency to external shock or their ability to extract themselves from the growth-related problems that come from lack of localized self-sufficiency.
LifeTrac embodies the problems inherent in the promise of 3-D printers, extreme-personalization, and other examples of technology-first platform design. But these problems are not inherent in the notion of platform design itself. It is possible to properly yoke the technology of platform design to the needs and objectives of creating a resilient, minimally self-sufficient community. As an example of such a rhizome approach to platform design, let’s consider mud bricks…
Like the LifeTrac’s focus on meeting community agricultural needs, mud brick technology could play a critical role in community development in many environments—leverage a global knowledge base to create buildings with low heating and cooling energy requirements, safe from earthquakes, resistant to erosion, capable of impressive structural feats, etc. Unlike LifeTrac, however, an open-source platform for use of mud brick technology need not create or continue dependencies on external sources of raw materials, external manufacturing, etc. In fact, it has the potential to significantly reduce the dependence of most developing rural communities on imported cement, and it has the potential to provide the benefits of cement (and beyond) to those minimally-developing communities that can’t afford or source cement at present. This may become in increasingly important issue in the near future as global cement production (and the energy it consumes) skyrockets. Sure, an open source platform to develop mud brick technology isn’t very sexy (unlike a tractor!), but goals like producing high R-value adobe with excellent structural properties could produce amazing results.